emote2ss

Animated webp to spritesheets converting tool
git clone git://bsandro.tech/emote2ss
Log | Files | Refs | README | LICENSE

commit acff4a471145bb9e9842e0d0881cd9fd35b67936
parent 4b2beab7f13f87e8e44e4386130a132522e19326
Author: bsandro <[email protected]>
Date:   Sat, 15 Jul 2023 14:26:52 +0300

license (bsd 2clause)

Diffstat:
ALICENSE | 24++++++++++++++++++++++++
MREADME | 2++
2 files changed, 26 insertions(+), 0 deletions(-)

diff --git a/LICENSE b/LICENSE @@ -0,0 +1,24 @@ +BSD 2-Clause License + +Copyright (c) 2023, bsandro. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/README b/README @@ -1,5 +1,7 @@ emote2ss = 'Emote to SpriteSheet' utility. +License: BSD 2-Clause. + Simple tool to expand a given animated .webp into a spritesheet of given columns count wide. At this moment command-line only, cross-platform GUI is the next step planned.